Well, after 15 months, hard drive space on my Vanquish III finally became an issue. Solving this problem opened my eyes on how insane game file sizes have become. Clearly, it has to be either video or audio.
Witcher 3, right now the best looking game I have ever played, comes in at a respectable 9.7 GB at the base version. With all pieces of DLC, it still is impressive at 38.8 GB.
What boggles my mind is Titanfall. It is the largest game on my hard drive at 62.8 GB. The difference being, Titanfall is a multiplayer-only game without dozens upon dozens of hours of dialogue and cinematics and an incredibly expansive overworld. Doom, likewise is a very close second at 62.3 GB.
Can anyone more tech-savvy than I perhaps shed some light? Is it lack of good compression on the developer's part? What takes up more space? Audio or video? I can only assume video. I always assumed the better a game looks, the more space it takes up, but then why does Witcher 3's base version dwarf Titanfall? This also concerns me for Titanfall 2's tech test last weekend, which was two maps, two modes, and yet came in at 17.3 GB.