So I've decided to divide each post into the story and the review section (review of the game, the website, etc.) The story portions won't be too detailed, but a general overview of what has happened on our journey. If I get too descriptive, these posts will never end.
That's it for announcements, on with the show!
A blinding flash of light and the minotaur rouge Beliminorgath Teskos, the tiefling bard Lyric, and the goliath wizard Tulkas Farseer appear in a cavern-like room.
Greeted coolly by the human cleric Dhalren Krieg and the half-elf ranger Kyr, the three heroes discover they have been summoned from different worlds to this land to assist in ridding the land of a great threat. What that threat is? We do not know. This is the country of Fauchard. Dhalren is a follower of the god Kelan Vor, Lord of the Dead.
Dhalren and Kyr lead the group through the forest towards the nearest town. Along the way, they are attacked by a clay golem. The group dispatched of the creature easily.
Our heroes arrive in the small village of Laywood. Dhalren heads to a temple to speak with the Abbess Ealdgild. She, Dhalren, and Kyr are members of the Order of the Word. They serve Kelan Vor and believe that death is a realm that should be left in peace. The threat facing this land is that someone is trying to raise and army of the undead, and the Order of the Word intends to stop them. The band of adventurers are to travel to the city of Grey Cliff.
The group heads to the only inn in the small village, The Half-Full Mug. Dhalren meets with the ranger Otwick who lets them know that the journey to Grey Cliff is a 10-day hike, but there is a shortcut through a fort in the mountains which may cut the journey in half.
Tulkas and Lyric are curious about this world they have been brought to. Kyr explains that many ages ago, there was a war between the humans and the elves. King Garrick managed to unify the continent. The clay golem the heroes faced earlier was left over from the war.
Our heroes leave the next morning for Grey Cliff (but not after Tulkas gets his revenge on the innkeeper for making him sleep in the stables - they did not have large enough rooms for his size, so he magically doused and relit the fire).
Lyric takes it upon herself to vote "shortcut" for the group and they head into Fort Ildan, the Passage to the West. It is an old, abandoned elvish fort. Not a few meters into the fort, the group is attacked by several rotting mummies - the cursed corpses of elvish soldiers. The group fends off the creatures and retreats back towards the entrance, where they spot a suspicious crack in a wall.
All right! Episode one! We played for 2-3 hours I believe? Roll20.net makes it so easy for us to play. We each have our own tokens that we selected and can move them around the map, which is gridlocked. Our DM did an AMAZING job considering this was his first ever session. The maps were not bad - nothing hand made, just some generic images. We used the chat feature provided by the website. It seemed to work okay with just the five of us, but we're adding two more next time. We shall see!
Also, let me know in the comments how you like this layout. Any suggestions or recommendations are always appreciated.