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Fortnite: Battle Royale - AH Live Stream

Let's Play: Fortnite: Battle Royale - AH Live Stream

Special thanks to Leesa for sponsoring today's Live Stream. Go to http://www.leesa.com/AH and use code "ACHIEVEMENTHUNTER" for an extra $100 off! The gang takes a shot at Fortnite's latest update which introduces a new Battle Royale style gamemode.

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Comments (96)

  • Hit247

    2 weeks ago

    PUBG sucks and Fortnite rules.

  • Zynnix FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Jack, you're gonna wanna fix that screen tearing. It's pretty intense in this video. It basically means that your frame rate is higher than the refresh rate of your monitor. You can solve this by:


    - Setting your monitor's refresh rate to the highest possible if it isn't already. 

    - Enabling G-Sync if you have a monitor that supports that.

    - Using Triple Buffered V-Sync if the game supports it.

    - Capping your frame rate if the game supports that.

    Normal V-Sync might cause a bit of lag, but as a last resort, it would definitely also fix the issue by capping your frame rate to the refresh rate of your monitor.

    This will also hopefully fix any potential issues with PC game Let's Play screen tearing in the future as well.   

  • sibu FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    It really bears repeating that if you actually look up who Player Unknown is you'll see PUBG was not his first game. It's his formula that keeps getting recycled. If you look at original source material like Hunger Games and Battle Royale they straight up had different "gameplay machanics" than PUBG. Looting, Teams, Drop-In, is much different on a subtle level between this gameplay and the films\books. Fortnite could have had 100 people fight for last man standing on an island and had it been a much different gameplay experience than PUBG, but they copied it pretty heavily. All of this happened while Epic was in confidential talks with Bluehole about their proprietary code as it related to upgrades in Unreal Engine. It also bears repeating that AFAIK Bluehole is not suing, and I'm not sure they have a case, I'm not a lawyer. And I just wanted to establish all of this to bring you to this one point:


    Even if it's not a crime it's ugly for a big and established developer to do this to the little guy. They could have waited, they could have changed more of the mechanics, or at least they could not have used PUBG's brand in Fortnite's ad campaign as if it was an endorsement. I just think it's an ugly move, and I hope I have better explained where some of the backlash is coming from. Your mileage may vary.

  • sorities FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Sorities

    2 months ago

    eh

  • robobagpiper FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Something about the art style makes me want to think this takes place in the same universe as Hello Neighbor.

  • killeryetii FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Even if Fortnite did rip off features from PUBG what does it matter? Bluehole can sue them and it won't result in anything major, most likely. Plus Fortnite's Battle Royale is certainly not going to dethrone PUBG while it has some 12 million players and is still adding features from week to week. At the least Fortnite was "inspired" by PUBG, that is obvious by the similarities, but its not enough to get sued over and the game is definitely not going to do enough damage to what PUBG has built with its following. 

    • wander4wonder FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      The issue isn't whether or not Fortnite will take players from PUBG, it's the fact that they literally copy pasted PUBG into their game. A taking of any playerbase is only a result of stealing the design and play mechanics.

    • HoffyClan

      2 months ago

      Nevermind, someone has already made my point...

    • killeryetii FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      I don't disagree with y'all at all, in fact I agree that they did that and its fucked up, but i'm just saying nobody can do anything about it and its not going to affect anything, so why waste so much time on the issue when its not going to accomplish anything.

    • RiverRunning

      2 months ago

      That's the sort of attitude that let's the arseholes win and destroys the creativity in the industry... c.f. no new original games or styles of game or genres to come out of AAA games in the last decade at least.

  • taywag10 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    First, they want me to buy a Casper mattress... now they want me to buy a Leesa mattress! HOW MANY MATTRESS BRANDS DO I NEED TO BUY TO APPEASE YOU, AH??

  • KenaiSpartan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    This game feels like the the goofier, less cool Nintendo version of PUBG.

  • Osprey9 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    What happened that caused Ryan to be salty prior to the game

    • Zikoro FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      Ryan was having a lot problems with his El Gato that caused a lot more problems with his side of the stream/video.

  • TypeSet FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    They found me. I don't know how, but they found me. Run Marty!

  • xlcaxremedy

    2 months ago

    I was surprised and annoyed when I heard PUBG was suing them for Fortnite. when there are situations like that it just makes me want to got to the people that made PUBG and say "whether Fortnite got the idea from you or not doesn't matter, cause guess what yours is a ripoff of h1z1's king of the hill, which is a ripoff of hunger games, which is a ripoff of battle royal, which I'm sure is a ripoff of another movie so fuck off with your lawsuit."

    • Viperous FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      They are not suing, Geoff misspoke. PUBG has issued a statement that they are upset by Fortnite because PUBG are using Epic Unreal engine, and Epic is copying there formula. As of right now(October 3) no lawsuit has happend.

    • AdmiralSpeedy FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      Except PlayerUnknown is essentially the reason battle royale video games exist. He created the Arma 2 Battle Royale mod which basically lead to every battle royale game today.

    • MrMcGinger FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      If I'm not mistaken, a/the guy who made/worked on H1Z1 king of the kill is the same guy who made PUBG. He took his work that added on to someone else's game and made his own game out it.

  • KingBlack5444 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold The Mad Kings Aprentice

    2 months ago

    can someone get Jeremy a Cha Cha Cha Chea pet, so he can have something on his desk slowly grow hair from nothing to a bush. He won’t be lonely anymore XD. 

  • SymbolofNope FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    "Vishnu!" May be my new favorite Ryan death chant

  • reasontofreak FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    PUBG and Fornite Battle Royale are two pretty different games, they play differently but it's the same game mode sure. I prefer watching Fortnite, much brighter and prettier and games go quicker instead of 30 mins of build up and then utter annihilation. But both games are fun to watch. 

  • Legit-Purpose FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Legit Purpose

    2 months ago

    I think you guys hurt Casper Matress’ feelings  

  • Abelg1994 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Geoff's ad read was great! Lmao!

  • FoxandFANGS FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Oh my Gosh the opening. I nearly lost it in the middle of a dead silent library.

  • Jwake FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Might I say, Geoff doing the ad read was a real treat, he should do more, I know I'd listen. 

    As far as the game, it's fun, more causal then PubG imo. Like a good starter to getting into those type of games if you want, both a lot of fun for what they are.

  • Admiral343 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    I can sorta see why Geoff doesn't normally do ad reads, but wow, I wish he did more

  • DerpyPhoenix FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Geoff's ad read is the best part of the video

  • Cole2999 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Geoff starting the video at 11 was fucking awesome <3

  • tanukivilla FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Fun video!

    Let's clear up some things:
    1. Bluehole has not sued Epic yet.  Instead they have "growing concerns" which is very different.  Chances are they won't sue Epic at all or, if they do, it'll be about the marketing somehow violating a contract they have with Epic.

    2. You are allowed to make a game that is incredibly similar to another game.  Think about how many match 3 games or Flappy Bird style games are on mobile that are virtual copies or re-skins of one another.  Or, as Polygon puts it, "Genres, game mechanics or rule sets generally aren’t subject to copyright protection...Copyright generally won’t protect inventions, hardware or tech, algorithms (but it does protect code as a literary work, because you can print it or otherwise memorialize it in document form), methods, game rules, and mechanics because those are covered under Patent law. So a complex technology like a video game can embody every form of IP possible...The intention of copyright is not to grant a monopoly over content creation. It is literally an exclusive right to copy that work, and thus only grants a monopoly to the specific, tangible creative work in question. So infringement requires more than a simple resemblance: it requires both 1) access to the original work (the alleged infringer actually has to borrow from the original work, so independent origin is a perfectly valid defense); and 2) a substantial taking from copyrightable elements of the original. And it can’t be one or two elements — the quality and quantity of a taking need to be significant to qualify as infringement."  In short, copyright is there so you don't copy Mario and his likeness, not so you're prohibited from making a Mario-style game.

    3. No matter how many other Battle Royale games PlayerUnknown created, he is not the sole owner of that type of game mainly because it isn't something he could copyright or patent.  Furthermore, those games are property of those other studios, not the developer even if the developer owned those other studios, unless he had the licensees and IP transferred from one studio to the next.

    • RiverRunning

      2 months ago

      That doesn't mean that what Epic has done (and note that they effectively do have access to a lot of the original work being the dev of the engine it runs on and are sharing higher level information in negotiations with PUBG) isn't a dickish move and were Epic an indie dev then there would have been a seriously large spat over it - instead the big company is just railroading through.

    • tanukivilla FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      @RiverRunning
      "note that they effectively do have access to a lot of the original work being the dev of the engine it runs on and are sharing higher level information in negotiations with PUBG"
      What access does Epic have and what "higher level information"?  Epic creating an engine and licensing Bluehole said engine doesn't mean they have access to all of the assets and game-specific additional code created for that engine, that's not how that works at all.  Seriously, go to Epic's site and look at the EULA and licensing agreements for the Unreal Engine if you don't believe me.  However, Epic and Bluehole do have some sort of partnership beyond just licensing an engine, but neither of us have any idea what that is exactly and even the article I linked to states, "we don’t know how deep the relationship between Bluehole and Epic runs".   Do you have evidence to the contrary that shows Epic has access to source code, design docs, the entire depot directory and all of its branches, source or art assets, etc...?  If so, please display it or link to it.

      "That doesn't mean that what Epic has done isn't a dickish move"
      Dickishness is relative.  To you this is dickish.  However, if this is dickish then most video game companies are dickish including Bluehole because they didn't come up with the battle royale format (see my third point of the original post if your fallback position is "but it's the same creator").

      "were Epic an indie dev then there would have been a seriously large spat over it"
      No, there wouldn't be because, as I pointed out in my original comment, this isn't a copyright or patent violation.  At best, there might be some legal case about the marketing, but that's it.  No one has put forth that type of case since the 1980s and, if memory serves, it was about Pac-Man clones, which there are now plenty of.  Forza, Need for Speed, and Midnight Club Racing are all real-world racers that are very similar to one another and done by big companies and none of them sued each other.  Harmonix created both Guitar Hero and Rock Band, but the rights were held by Activision and EA respectively and neither sued each other.  CoD was created by a group of devs who left the Medal of Honor team, created a very similar game, and didn't get sued.  Countless small devs copied Bejeweled almost identically and none of them got sued by the much larger PopCap.  Crossy Road is just endless Frogger and they didn't get sued by Konami.  There are many deer hunting games out there done by mostly smaller studios and none have been sued by either Activision or Cabela.  I guess to you, all those companies and games I just cited are dicks.  In short, it has nothing to do with Epic being a large studio or Bluehole being a smaller studio or vice versa; it's about what actually constitutes copyright and patent violation and this doesn't.

    • RiverRunning

      2 months ago

      I understand your lawyerish attitude but I do not condone it.


      PUBG (now it's own company - c.f. The Know) has been working with Epic to improve their engine and has been making feature requests and the like so at a minimum Epic know which direction PUBG is aiming in therms of the engine improvements (c.f. The Know) they have been requesting - given Fortnite has (very closely) copied PUBG's format that would make PUBG leary of asking for more engine improvements that might give away what they intend for PUBG... meaning some features they want to introduce might not be done or might only be done very slowly in the future, either because PUBG don't want to give Epic so much information and/or because Epic is trying to work out how to replicate it in Fortnite.


      That Epic continues to do it's best to emulate PUBG (c.f. https://www.epicgames.com/fortnite/forums/battle-royale/royale-with-cheese/68470-fortnite-battle-royale-state-of-development and statements refered to in The Know) suggests that PUBG is correct in it's assumption that Epic is out for it's playerbase.


      I might note there is a difference between Battle Royale mode and a flyover-drop mode (rather than ground spawn) with weapons to pick up on the ground (rather than crafting them or using Fortnite's inbuilt chest system!?!) in solo or teams of two or four players. The supply drops they're adding are definitely not a copy and the entire style is definitely not going to be like the already announced smaller map that PUBG was working on... </sarcasm> Apologies... you're right it's just as similar and different as every other Battle Royale mode out there... definitely not closer than even any of PlayerUnknown's own other games that he's worked on... </sarcasm>


      Finally; If two independently working companies come up with the same idea working from the same sources at the same time but have no relation then there is nothing to think dickish about this... this is not that case: Epic have the lawyers and came in second with a cartoon graphics clone of PUBG using the same engine and benefitting from changes made to that engine on PUBG behalf and instigation for which they paid a lot opf money - essentially Epic is benefiting from being paid by PUBG and then using those features itself in a direct market competitor - that's called having your cake and eating it, something that few people are happy about others getting to do at their own expense - it's a dickish move.


      P.S. You might think I rely on The Know but I read the source material too but you asked for references and The Know has been providing all you need to Know so... maybe you just don't pay attention to the content on this here site or maybe you just like lawyer rules and don't care about reality (which relates to lawyer rules like maths does... yes but very definitely NOT).

    • tanukivilla FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      @RiverRunning
      “I understand your lawyerish attitude but I do not condone it.”
      Clearly, but judging by the rest of the content of your comment, I'm not sure you do understand it. Unfortunately, you not condoning something doesn't make it wrong nor provide legal grounds for a lawsuit as you seemed to imply in the last sentence of your first comment; that the only reason there isn't a legal case is because Epic is much larger than Bluehole, which isn't the case at all and I noticed in this second comment that you've almost entirely dropped that line of reasoning except indirectly in one sentence much later.

      “PUBG (now it's own company - c.f. The Know)“
      PUBG Corp is a subsidiary of the publishing company Bluehole.  I don't think anyone disputed this and why I made mention of Bluehole previously.

      “has been working with Epic to improve their engine and has been making feature requests and the like so at a minimum Epic know which direction PUBG is aiming in therms of the engine improvements (c.f. The Know) they have been requesting“
      Yes, that is pretty standard for many companies that have a custom license agreement with Epic in that the developer gets additional feature requests as well as access to Unreal engineers. However there are several problems with your line of reasoning right off the bat:
      1. PUBG Corp can make its own features without divulging the code to Epic. In my previous comment I mentioned that there was “game specific code” and this code resides with PUBG Corp, not Epic. In short, Epic doesn't own all the game code used to make PUBG, just whatever code PUBG Corp asked Epic to make to improve the Unreal Engine 4 (UE4) overall.
      2. Any feature request made by PUBG would wind up in a build of UE4 that would eventually be distributed to the public, which includes any other company that is either making or thinking about making a battle royale game. Apparently you've forgotten that The Culling is also being made in UE4 and it's development started before any work was done on PUBG.
      3. This is a two-way street. Both Epic and other companies making games in UE4 have made feature requests that PUBG has taken and benefited from. PUBG isn't Epic's only client and certain features of PUBG, like DBNOs (Down But Not Outs) and using them in squad-based combat were taken from Epic's previous game franchise, Gears of War and, remember, Gears of War 4 was also made in UE4 and in development before any work on PUBG had commenced. In short, PUBG has benefited from technical improvements to the Unreal engine (both the most recent version and all the versions that came prior) that either Epic or other companies they are in business with have made to the Unreal engine.
      4. The Unreal engine team and the Fortnite development team use two completely different sets of engineers. External requests for features get made and prioritized based on the Unreal engine team, not the Fortnite team. While it's possible the two teams share information (and we have no evidence either way), usually the engine team just makes build changes without informing the Epic game design teams (Unreal Tournament, Paragon, and Fortnite) which company specifically requested them and I'll expand upon why that is further in my next point.
      5. I think you're forgetting that PUBG has their own forums and threads where they state what future features and improvements they are working on. If they really didn't want anyone to know what the direction the game was going in, don't you think they wouldn't have created such public comments that anyone, including Epic, could so easily view?

      “that would make PUBG leary of asking for more engine improvements that might give away what they intend for PUBG “
      Feature requests and engine optimizations tend to be quite technical and not clear about game design and long-term direction of a game. For example, PUBG asking for something like “better mipmap loading for large meshes” doesn't really mean anything other than “our game has large maps and textures”, which, since it's a battle royale game, is pretty easy to ascertain even without the feature request. Furthermore, you assume that Fortnite also uses mipmaps for loading textures onto large meshes, that both games have similar size map chunks, code to load and unload their map chunks, and code to grab textures for those map chunks from the server and instance them out to all of the game clients. In short, just because both games are battle royale games in UE4 doesn't mean they are built exactly the same even if they might play and/or look similar. To sum up, unless Epic has access to the design docs and design meeting notes from PUBG, they can only use feature requests and engine optimizations to guess which direction PUBG is moving in either in the short or long run and they have to hope that those features and optimizations will work with their game's specific codebase and network design; a game that Epic has been developing for years longer than PUBG.



      “meaning some features they want to introduce might not be done or might only be done very slowly in the future, either because PUBG don't want to give Epic so much information and/or because Epic is trying to work out how to replicate it in Fortnite”
      1. Feature requests are part of contracts between engine developers and game developers, so if Epic didn't deliver those requests that they promised then that would be a breach of contract. That clearly hasn't happened otherwise Bluehole or PUBG Corp would've sued Epic for those reasons.
      2. You assume that it is the same set of engineers building the Unreal engine and building Fortnite, which isn't the case. The engine team gets requests from all of the companies Epic works with and Epic itself and then prioritizes the requests themselves.
      3. You assume that if PUBG was made in a different engine, that the Epic game engineers and game designers would be too stupid to figure these feature requests and design changes out on their own; that they need these specific PUBG feature requests to build a battle royale game mode.
      4. You assume that both PUBG and Fortnite are developing in exactly the same direction, but that doesn't seem to be the case if you read the developer forum posts for both games.
      5. There really is no reason for Epic not to hand over features since both the Fortnite team and the PUBG team would have to incorporate (not replicate as you put it; that would be for design features, not engine code) them into their own game after being integrated into UE4. Epic releases versions or builds of their engine so PUBG and Fortnite would get these finished features at the same time. That is, unless you think Epic is so insidious that they'd only release a build internally first, which you'd have to provide evidence for, but why would they do that? To get an early start at incorporating those features into their game specific code? Do you think Epic has so little faith in their own game's engineering team to incorporate this code as fast as the PUBG's team's engineers and thus would need additional time?

      "That Epic continues to do it's best to emulate PUBG (c.f. https://www.epicgames.com/fortnite/forums/battle-royale/royale-with-cheese/68470-fortnite-battle-royale-state-of-development and statements refered to in The Know)”
      1. I'm not sure how you linked to this forum thread, read it, and came to the conclusion that both games are developing in the same direction and mimic one another. For example, PUBG recently announced that they are working to improve the network for concurrent players and client stability in Asia using a cloud-based server whereas in the post from Fortnite you linked to they are working on input latency, server performance during the lobby and early phase of the match, and client stability using physical-based servers. Those are very different things to be working on and they underline what each team considers important for their communities, their communities, and their game. While these changes might seem small or unimportant, they affect how each game plays and feels and how they are developed for the future.
      2. Design features like inventory management, the crafting system, laying traps, the lack of going prone, how loud player movement sound effects are, building cover, how weapons handle, destructible environments/cover, loot and its rarity, HUD differences, sprinting leaving a trail, bullets leaving traces, the lack of a first-person camera, the lack of vehicles, having bounce pads, different weapons, how they go about banning players, what they consider ban-able behavior, etc... all make Fortnite's battle royale mode different than the way PUBG is and the direction both games are going; however slight you might believe those differences to be. These differences mean the games feels different to play with most people saying PUBG is more realistic and tactile and Fortnite is more arcade-y.
      3. You're linking to forums and missing the point that communities play a major role in how games are developed. If Fortnite players want one feature and PUBG players want another, then the games will splinter more as they move towards release. You're assuming that both communities want exactly the same things.
      4. Fortnite has other modes and game types they are continuing to develop. My guess is that Fortnite is probably going to capitalize on what sets it apart, its crafting mechanic, and expand upon that for battle royale because that would also carry over to Fortnite's other modes, but that's just a guess and I might be wrong.
      5. Looping back to something I said earlier which is that you might read something like on the Fortnite forums like, “Our big news is the initial version of Squads coming 9/26 with support for DBNO (down but not out)” and say, “PUBG has that feature already”, but that's not the case because as I pointed out earlier, this came from an earlier Epic game and was already a feature Epic added to UE4. So some of these “future developments” are actually Epic “stealing” from themselves.

      “suggests that PUBG is correct in it's assumption that Epic is out for it's playerbase” The more truthful version of what you're saying is that Epic is going after the battle royale player base which is shared across multiple games with PUBG being the current main taker of. However, PUBG doesn't own that player base. Also, PlayerUnknown consulted on H1Z1 and then left to go work on Battlegrounds, but he didn't get sued even though he was clearly going after their (and Arma's and DayZ's, games he doesn't own and companies he no longer works for and severed ties with) player base nor do you seem to consider Battlegrounds or PlayerUnknown a dick for doing this.

      “the entire style is definitely not going to be like the already announced smaller map that PUBG was working on”. PUBG announced smaller maps in the end of August and three weeks later Epic released their battle royale mode for Fortnite. So by your logic, Epic only spent three weeks designing battle royale for Fortnite and/or its map? Do you really think that the Fortnite level design and engineering teams are that proficient? Is that how game development works in your mind and how fast it usually occurs? Moreover, if Fortnite just copy and pasted PUBG why would they not start by making a map as large as PUBGs and instead make a smaller map in their initial offering? Solely because of this announcement they just cut to what PUBG is adding most recently and didn't copy and past PUBGs earlier map design?

      “</sarcasm> Apologies... you're right it's just as similar and different as every other Battle Royale mode out there... definitely not closer than even any of PlayerUnknown's own other games that he's worked on... </sarcasm>”
      Despite your sarcasm, no one is arguing that the Fortnite mode and PUBG aren't similar, just that it's not wrong or illegal for them to be similar. BTW, the Daybreak Company is still developing H1Z1, a game Brendan “PlayerUnknown” Greene consulted on, but I guess in your mind that was entirely a one-way street and Greene definitely didn't use any ideas that came about from that consulting job on Battlegrounds.

      “If two independently working companies come up with the same idea working from the same sources at the same time but have no relation then there is nothing to think dickish about this... this is not that case”

      Nor is it the case for most game companies that copy others as I pointed out in my last comment. Those games were created by different independent companies (which is a somewhat redundant term) and only some used the same sources, but all had the same ideas and were not created at the same time. By your own definition, those companies are all dicks, so do you hate all of those companies and their games too?



      “Epic have the lawyers”
      I'm sure both Bluehole and PUBG Corp have lawyers. These same lawyers that both companies have probably went over whatever contracts Bluehole and PUBG Corp have with Epic prior to signing as well. I also know this because Bluehole said they are “contemplating further action” which is a statement a lawyer would use or draft into a press released statement like the one by Chang Han Kim.

      “came in second"
      Only when compared to PUBG, but not compared to all battle royale games or even those type of games made in UE4. Actually, the bigger issue would be if Fortnite is first to market which they might be and would possibly give Bluehole a reason to explore further legal action

      “with a cartoon graphics clone of PUBG using the same engine and benefitting from changes made to that engine on PUBG behalf”
      1. They are not clones, they are similar games. Possibly very similar games, but that's a matter of opinion and so far not anything to make a legal case over.
      2. That's like saying that any shooting game made with Unreal has benefited from all the shooting games that came before it that were also made in Unreal. PUBG would be one of those games since there were many other shooting games made in Unreal before PUBG, some even made by Epic, as well as other battle royale games that had their features added to the core Unreal engine that PUBG is now using. In short, games like PUBG benefited from Epic's own games and other companies' games made with Unreal, like The Culling, when it came to features in PUBG.
      3. That is the benefit of making both an engine and developing games and it's something all companies who enter into deals or licenses with Epic are aware of. For example, Borderlands used Unreal 3 which lead to the creation of Unreal 4, but I notice that Gearbox hasn't cried that the shooting or loot systems in Fortnite or PUBG benefited from any feature requests they might have made. Fortnite has been in development for years, just like Paragon and the new Unreal Tournament, and I'm sure those games have benefited from other companies and their games having feature requests that Epic's development teams didn't think of, same as PUBG.
      4. None of this has slowed down the number of companies who are making similar games to Epic's or other UE4 game developers' from using the Unreal engine.

      “essentially Epic is benefiting from being paid by PUBG and then using those features itself in a direct market competitor”
      1. The feature argument is pretty poor mainly because it misses the point that without having that relationship with Epic and the Unreal team, PUBG would probably be a worse and less optimized game which might have led to it not succeeding at all and that PUBG uses features that either Epic or other Unreal/UE4 games developed.
      2. That's how those custom licensing agreements work, you pay more to improve some other company's engine which in turn helps your game (and all other future games developed using that engine).
      3. However, your original argument was that it's a dickish move because Epic had access to “high level information” and “original work” and that Epic is much larger than Bluehole and PUBG Corp, so your new argument is a big change from that. First off, size doesn't matter when it comes to this portion of the law as I demonstrated in my last comment and it seems like you possibly agree with this since you've abandoned that line of reasoning by providing no evidence to back it up. Second, Epic doesn't have access to PUBG's “original work” and you haven't demonstrated that they do. Third, feature requests don't count as “high level information”, that would be design docs because they directly indicate where PUBG is going and what they are doing with the feature requests. Hate to break it to you, but if another battle royale game was made by a company that wasn't Epic or PUBG Corp and it also used Unreal 4, it too would benefit from those feature requests. Is that theoretical company also dicks? Can no other company use UE4 to make battle royale games in your mind until PUBG has run its course?
      4. Epic is allowed to do this, but you keep missing the point that the battle royale mode is one mode in the Fortnite game, that it doesn't play exactly like PUBG, and Epic hasn't put all their chickens in that basket. If you read the Fortnite forums then you know that they are developing all the existing modes of the game, not just that one, and creating new modes as well.
      5. If PUBG is such a great game, then Epic copying them won't matter to their audience and fans. The only way PUBG could lose players is if the game really isn't as good as people think and they leave PUBG to find the version of battle royale that suits their fancy elsewhere. But you know what? PUBG is still gaining players and doesn't seem to be slowing down even with Fortnite's battle royale mode as competition, probably because the two games don't play identically.

      “that's called having your cake and eating it, something that few people are happy about others getting to do at their own expense - it's a dickish move.”
      If you're mad that Epic “copied” the game type of one of their customers and think that's dickish, that's fine and is a decent argument, but you really haven't supplied any good reason for thinking that other than that you don't like it. Again, the much better argument would be about the marketing for Fortnite referencing PUBG, but you've avoided that entirely. However, this :copying" was a risk PUBG Corp knew was a feasible option, just like every other company that makes a survival shooter (Fortnite), arena or multiplayer shooter (Unreal Tournament), or a battle arena game (Paragon) that uses UE4. Otherwise, PUBG Corp should've licensed some other engine or developed their own. Epic might have still copied their version of the battle royale game type, as they have every right to do, but at least then they'd be less dickish in your mind.

      “You might think I rely on The Know but I read the source material too but you asked for references and The Know has been providing all you need to Know”
      An odd remark since I never questioned your sources, just asked that you actually provide them. That said, the Know is a pretty poor standard when it comes to information and relying on it as a primary source of information, especially since it is an aggregate, isn't a wise move. That's why I linked to the actual Polygon article as well as Epic's own web pages rather than a site or video making reference to the Polygon article or how Epic licenses its engine, because the Know actually doesn't provide “all you need to Know”.

      “maybe you just don't pay attention to the content on this here site”
      I don't watch the Know because I prefer to get my news from actual journalists. However, I do watch AH and RT videos which are content on this site, so I guess you could say I pay attention to some content, mainly the entertainment content since RT is an entertainment company and not a news company. Either way, I think I've clearly demonstrated that I do know what I'm talking about regardless of whether I watch the Know or not. Moreover, why would watching the Know matter? Do you think that just because they reported on someone else reporting a story that it makes it entirely true, that the entirety of their viewpoints are always correct, or that they reported all the pertinent details and facts within their short videos?

      “maybe you just like lawyer rules and don't care about reality”
      You do recall writing “were Epic an indie dev then there would have been a seriously large spat over it” that, right? If not, scroll up, because it sounds like you don't have a problem with the law just that it doesn't apply to your chosen company in this scenario. Moreover, yes, I do like the law in the sense that it gives order to society, but clearly you'd prefer anarchy or survival of the fittest. That doesn't mean the laws are always right or perfect, but something needs to be there to protect people and/or give them reason to legally attack one another. Obviously, you don't like these laws, probably because they are affecting a game you enjoy, but that doesn't change them and the world would be a far worse place if every video game (or movie, book, game, artist, etc...) that was similar to another one could sue each other. You're just mad this isn't actually something that violates the law and is a pill PUBG will have to swallow.  Also, if you look over how much of your comment I've had to correct, I think it's clear that you don't understand the full reality of video game development, video game engines, licensing agreements, and the laws surrounding those things.  Finally, I'm not sure what part of “reality” I'm not caring about, but I also don't know how seriously to believe you know what reality is when you refer to the law as “lawyer rules”.

      “reality (which relates to lawyer rules like maths does... yes but very definitely NOT)”
      Maybe instead of trying to insult people and making nonsensical petulant juvenile remarks you should learn more about game development, copyright law, patent law, working with an engine developer, licensing agreements, video game history, etc... You know, reality.

    • RiverRunning

      2 months ago

      So, following your "War and Peace" style epic  barbara, you have definitely proven yourself to have a very (British/French) lawyer mentality... which would be fine as far as a lawsuit in Britain or France might be concerned but if there is going to be any lawsuit it will be in the USA since that is where the rules only apply in as much as you have the money for lawyers who can prove good is bad and that feelings matter... if you've not noticed this of the legal system of the USA then you have missed one of its main thrusts.


      But maybe I am to blame for conflating the two senses of lawyer in the first place... oh, and bothering to argue with someone who has nothing to do with his time but write novels (and I thought I was bad!)

    • tanukivilla FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      @RiverRunning

      Umm…everything I stated about the law was in reference to American law.  Not sure where you got the British/French thing nor did I ever make mention that if a case was brought it wouldn’t be brought in America or fall under American law, but I've stopped looking for logic in your tantrums.  It’s interesting the straw men you create, but I’m more concerned that nothing seems to be sinking in.  For example, you continue to think this is about money and as I demonstrated in my first comment to you, it absolutely is not.  Moreover, at no point have you shown that money somehow matters in this incident or in other video game copyright or patent cases.  This isn’t to say money has never played a role in certain court cases or the American legal system, but, as I demonstrated earlier, there are lots of times something like this has happened before concerning big companies to little companies, little companies to other little companies, little companies to big companies, and big companies to other big companies and no one got sued; not since the 1980s and even then it seldom occurred.  There is nothing here for Bluehole or PUBG Corp to move forward with either a copyright or a patent violation suit.  At best, there might be a breach of contract due to the marketing or, if Fortnite gets to full release first and certain other parameters are met, a first to market case, but you've addressed neither of those matters in the slightest instead opting for insults rather than a well-reasoned or informed argument.  BTW, all of that is based on American law and American court proceedings.  Or, to use your terminology, American lawyer rules.  Finally, you do realize that my previously long comment was based on just how much of your comment was wrong and needed correction, right?  If you were better informed and actually knew the slightest about what you were talking about then I wouldn't have to write as much in response and we'd both be more satisfied with this discussion.

      I’ll end by once again suggesting you spend your time reading up on these matters rather than just having knee jerk reactions to a rudimentary understanding of some news you picked up from aggregated sources.

    • RiverRunning

      2 months ago

      Dead wall *sigh*

    • tanukivilla FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      Ignorance and misguided stubbornness often lead to that.  Perhaps if you actually knew something about what you're talking about fewer of your conversations would end this way.

  • _NowakP FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold IT Tech-Musician dude

    2 months ago

    Not sure why Ryan is not liking it, but this looks like a much better (as in 'working') version of PUBG. I'm really not into how clunky PUBG feels on PC, ugh.

  • bhubble84 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Just realized, Fortnite accused of copying sponsored by Casp...Leesa Mattresses. lol

  • Bscribes FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Forced Obsession

    2 months ago

    Cute a cartoon that wants to be PUBG, ill pass and go watch Skrek while playing PUBG

  • RickRock87 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold I'm internetting

    2 months ago

    Either they are still not "gud" in PUBG or the skills don't transfer...Geoff what happened

  • bhubble84 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Fortnite is extremely similar but doubt PUBG has anything to worry about loosing players to this game. Just not the same level of anxiety and intensity in the game play.

  • DanielSims FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Geoff, that was fucking amazing xD

  • _Xenronn FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Geoff, I love you.

  • 300000000000 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    They should still have the zombies spawning would at least make it kinds different.

  • Lethonai FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold That Brown Canadian

    2 months ago

    Oh man, I love when they play PUBG--shit I mean Culling--fuck I mean gosh-diddly-darn does this look like a fun addition to the Battle Royale genre! I'll have to check this one out.

    One thing I have to give this one is that, unlike PUBG and Culling, it's not a paid Early Access or Game Preview title; which is something that always irks me. Will still definitely play PUBG when it's fully released on XbOne, but bonus points to Fortnite BR on that front imo.

  • sarahsourire FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    They're being sued because PUBG pays a buttload to Epic in licensing to use Unreal Engine 4 and then Epic made this and used PUBG's name directly in their marketing.

    • tanukivilla FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      They have not sued anyone nor have they filed legal documents yet.  Instead, they have "growing concerns" which is very different.

  • BigDaddyDeadpoo1 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold BigDaddyDeadpoo1

    2 months ago

    Me: "What if I told you that PUBG is just another shitty copy of at 3 least other shitty Battle Royale games that came before it?"


    Everyone else (apparently): "REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"

  • BigDaddyDeadpoo1 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold BigDaddyDeadpoo1

    2 months ago

    I've gotten used to the fact that minimaps don't seem to be a thing in videogames for Achievement Hunter.

  • abynion99 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    I know this was filmed long before hand so dont hate, but when Geoff said "See something, Shoot something" i was like "ohhhh, that didn't age well." 

    • SeanAM FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold GrumpyOldMan

      2 months ago

      You could say that every single day in the US and not have it age well.

  • Shebby FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Clem Clem

    2 months ago

    I'm surprised there's so many people playing this game. I guess there's still people trying to get their moneys worth of fun from their crappy micro-transaction filled $60-$100+ game they probably regret pre-ordering

    • EclipsedSinn FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      Except this mode is free for everyone, so even if you "wasted" money on the game, you can easily play this with no purchase.

    • Shebby FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Clem Clem

      2 months ago

      What I'm saying is I can't believe people play this fishy ass game with an obvious money grab game like Fortnite... I guess it's the same reason people still play CoD

    • ArcadianHero FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      yeah people should stick with the game where you spend over $100 on a skirt...

  • Ghandi05 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    That was one long-ass ad read. So glad I can skip ahead. 

  • killeryetii FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    first time seeing this and they had to have stolen it from pubg

    • the_hunted117 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold TheHunted117

      2 months ago

      What do u mean stole from pubg whilst being a great game pubg was nowhere near the first battle royal game. Brendan green one of pubg’s creators has himself worked on multiple games with the battle royal format.

    • killeryetii FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      I don't mean because it's battle royal, I'm talking about the hud, the air drop, and the various features you only see in PUBG that are literally the same in this game. 

  • monkhm FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Omg can Geoff do more ad reads please. 

  • xXJoggyXx FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Couldn't be more of a rip off.

    • Mathieu251 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      PUBG isn't exactly original.. they don't own the battle Royale genre. 

    • RiverRunning

      2 months ago

      But then PUBG paid Epic a lot and gave them access to insider knowledge - on the stock market you would be jailed for this scenario i.e. profitting from inside information, c.f. insider trading.

  • Omide FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    https://Geoff (That's spelled G-E-O-F-F) is the best.com

  • Zherro78 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    "The 'M' stands for 'Mmm, good mattress." 

    My favorite part of the video. 

  • robotelder FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    yes Geoff, Loadout itself is still around, but it's a multiplayer only game and the community is completely dead. Real shame, Loadout was fun

  • denDAY04 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold B.Eng IT

    2 months ago

    What a blatant rip-off, from (some) mechanics and even down to the UI look-and-feel. 
    Also, love Jack's perfect "Surprise motherfucker!" moment. <3 

    • SeanTFlynn FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold RT Activist

      2 months ago

      But a ripoff from what? PUBG? H1Z1? The Culling? Which battle royale ripoff?

  • wbragg87 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    XD I think the most blatant thing that made me laugh about the similarities between this and PUBG was the stuff laying on the floor in the rooms... When the game already has a perfectly good *stuff comes out of boxes, chests and cabinets* mechanic... 

  • Nomrah FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Yes, Ryan, you should just play PUBG in the future!

  • TheRealNinja FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Bluehole is going to attempt to sue the creators of the engine their game runs on... is that really a smart idea? Furthermore games have existed before hand with the battle royal format (H1, Ark), hell rockstar even has battle royal. Its a gamemode... albeit it their game is based around it, but in the end of the day if a game focused solely on king of the hill was created they couldn't sue other companies with that gamemode. 


    Everything aside, its hard to see any invation in what Fortnite has done here, yeah theres some crafting, but thats the only real difference. 

    • VaultHunter26 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      TheRealNinja, that is exactly what I have been saying. People are pretending PUBG was the first to ever do exactly this when literally before its release there was H1Z1, Ark, The Culling etc. The game idea is to have the player show up in the battle area(some even have parachutes going into it like H1Z1) and then some even have the closing off areas forcing them to run. PUBG is just a copy of previous games as well. That being said I agree, Fortnite really tried to emulate it.

    • JuggerP FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      The reason I agree with this being a ripoff is because I'm pretty confident ArmA II and III both had battle royale gamemodes before H1Z1 and Ark did it, and they were incredibly popular in it, the ArmA III mod was released since at least early 2014 and was made by PlayerUnknown in the first place. Personally I'd say adapt to ideas, not literally look at your game, look at another, and take. 

    • Deighton140 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      PUBG stands for "PlayerUnknown's Battlegrounds". PlayerUnknown is the guy that basically created the battle royale game mode in DayZ mod for arma 2, he then worked on H1Z1 and then moved onto PlayerUnkown's Battlegrounds, 


      I think they have the right to be up in arms about Fortnite ripping off their game completely even if there is no real legal battle.

    • Panikjoker FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold We can have titles?

      2 months ago

      I think that the similar mechanics are part of the problem, like the huge plane thing at the start and the people getting dropped off from the sky, but yeah basically all of these games run on the same premise sooo i feel they have no real reason to sue

  • Koizumi5721 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Okay, i was defending fornite on the basis of the battle royale thing isnt original to pubg, but the format of Fornite Battle Royal is a blatant rip off to PUBG, from the drop in mechanic to the loot system to even the downing, killing and revive system. 

    • JosephDeLaur FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      I am guessing that you have never played a videogame before. Because every one of those things you mentioned has existed in games for like 2 decades now. Believe it or not, PUBG did not invent any of those, nor was it even close to the first battle royale type game. FFS, Minecraft Hunger Games existed WELL before PUBG.

  • nooksi28 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold nooksi28

    2 months ago

    they didnt even change the formulae... its like a blatant ripoff of pubg, which is a ripoff of other games

    • AlucardHellsing420 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      2 months ago

      Its a BR style what do you want they are all the 'same'

      EDIT:  NVM this totally PUBG

  • TishTHELemon FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    2 months ago

    Ah, the return of "Surprise, Motherfucker!"